Better than a scheduling poll

When2Meet, WhenAvailable, and Doodle are fine for a one-off. They fall apart on the fourth week — and they quietly hide better times. IRL Open fixes both.

1. The coordination tax repeats

A poll is a per-event artifact. Every week someone has to create a new one, chase responses, and re-decide. That repeated friction is what kills a recurring hangout — not the first game, the fourth.

A weekly poll

  • New poll created from scratch, every single week
  • Everyone re-enters the same availability they had last week
  • The organizer nags for responses again
  • Miss a week and the group habit quietly dies

IRL Open

  • Pay the coordination cost once, then the system keeps answering
  • Set standing availability and future proposals pre-fill for you
  • Recurring games auto-suggest next week's best window
  • Value builds per person — no threshold where the whole group must onboard first

2. Fixed blocks hide better answers

With a grid of pre-selected slots, the organizer's guesses are the options. If a time that works for more people exists outside those blocks, nobody ever finds out.

Pre-blocked slots

  • You vote among the organizer's candidate times
  • A better window just outside the blocks is invisible
  • Half-hour granularity you can't paint around
  • "Best" means "best of what was offered"

Continuous painting + a solver

  • Paint any time range — 15-minute granularity, drag to select
  • A solver scans the whole window for the optimal fit
  • Ranked suggestions show who can make each, at a glance
  • "Best" means actually best — even times no one thought to suggest

Same zero-friction bar: no account to respond, just open the link and paint. IRL Open only adds the parts that make a recurring group easier to keep alive.

Switch your group's next game to IRL Open.